229 lines
8.3 KiB
JavaScript
229 lines
8.3 KiB
JavaScript
class Dome {
|
|
constructor(socketUrl) {
|
|
// Verhindere mehrfache Instanzen
|
|
if (window.activeDomeInstance) {
|
|
console.warn('Dome instance already exists! Stopping old one...');
|
|
window.activeDomeInstance.stop();
|
|
}
|
|
|
|
this.angle = 0; // Grad (Mitte des Spalts) - immer auf NFC-Tag-Position!
|
|
this.slotWidth = 20; // Spaltbreite in Grad
|
|
this.domeSpeed = 0.5; // Grad pro Frame (für sehr smoothe animation)
|
|
this.telescopeAngle = 0;
|
|
|
|
// NFC-Tag System (wie in Original)
|
|
this.tagCount = 36; // 36 Tags = alle 10°
|
|
this.tagStep = 360 / this.tagCount; // 10° pro Tag
|
|
this.currentTagIndex = 0; // Aktueller Tag (0-35)
|
|
this.targetTagIndex = 0; // Ziel-Tag während Bewegung
|
|
|
|
// Setze initiale Position auf Tag 0
|
|
this.angle = this.tagToAngle(this.currentTagIndex); // 5° (Mitte von Tag 0)
|
|
this.targetDomeAngle = this.angle;
|
|
|
|
// State Machine für diskrete Bewegung (wie Original)
|
|
this.state = "IDLE"; // "IDLE" oder "MOVING"
|
|
this.targetDomeAngle = this.angle;
|
|
|
|
this.socket = io(socketUrl);
|
|
|
|
// Registriere als aktive Instanz
|
|
window.activeDomeInstance = this;
|
|
|
|
this.setupSocketListeners();
|
|
this.startTracking();
|
|
}
|
|
|
|
setupSocketListeners() {
|
|
this.socket.on('connect', () => {
|
|
console.log('Dome connected to server');
|
|
});
|
|
|
|
this.socket.on('telescope-position', (data) => {
|
|
this.updateTelescopePosition(data.angle);
|
|
});
|
|
}
|
|
|
|
startTracking() {
|
|
this.isTracking = true;
|
|
|
|
// Tracking-Loop (30x pro Sekunde für smooth movement)
|
|
this.trackingInterval = setInterval(() => {
|
|
if (this.isTracking) {
|
|
this.updateDomePosition();
|
|
}
|
|
}, 1000 / 30); // 30 FPS für sehr smooth movement
|
|
|
|
// Position broadcasting (10x pro Sekunde für responsive Visualisierung)
|
|
this.broadcastInterval = setInterval(() => {
|
|
this.broadcastPosition();
|
|
}, 100); // 10x pro Sekunde
|
|
}
|
|
|
|
// NFC-Tag Hilfsfunktionen (wie im Original script.js)
|
|
getTagIndex(angle) {
|
|
return Math.floor(((angle % 360) + 360) % 360 / this.tagStep);
|
|
}
|
|
|
|
tagToAngle(tagIndex) {
|
|
return (tagIndex * this.tagStep + this.tagStep / 2) % 360;
|
|
}
|
|
|
|
findOptimalTag(telescopeAngle) {
|
|
// Finde den Tag, der das Teleskop am besten zentriert
|
|
const telTagIndex = this.getTagIndex(telescopeAngle);
|
|
|
|
// Teste den Tag mit dem Teleskop und die Nachbar-Tags
|
|
const candidates = [
|
|
(telTagIndex - 1 + this.tagCount) % this.tagCount,
|
|
telTagIndex,
|
|
(telTagIndex + 1) % this.tagCount
|
|
];
|
|
|
|
let bestTag = telTagIndex;
|
|
let bestDiff = Infinity;
|
|
|
|
for (let tagIndex of candidates) {
|
|
const tagAngle = this.tagToAngle(tagIndex);
|
|
const diff = this.angleDiff(telescopeAngle, tagAngle);
|
|
const absDiff = Math.abs(diff);
|
|
|
|
if (absDiff < bestDiff) {
|
|
bestDiff = absDiff;
|
|
bestTag = tagIndex;
|
|
}
|
|
}
|
|
|
|
return bestTag;
|
|
}
|
|
|
|
updateTelescopePosition(telescopeAngle) {
|
|
this.telescopeAngle = telescopeAngle;
|
|
}
|
|
|
|
updateDomePosition() {
|
|
let diff = this.angleDiff(this.telescopeAngle, this.angle);
|
|
let halfSlot = this.slotWidth / 2;
|
|
let triggerPoint = halfSlot - 4.0; // Noch früher triggern! (6° statt 8°)
|
|
let moveDir = "STOP";
|
|
|
|
if (this.state === "IDLE") {
|
|
// Prüfen, ob Teleskop aus Schlitz läuft
|
|
if (Math.abs(diff) > triggerPoint) {
|
|
// Finde den optimalen Tag für das Teleskop
|
|
let optimalTag = this.findOptimalTag(this.telescopeAngle);
|
|
this.targetTagIndex = optimalTag;
|
|
|
|
// Debug für große Sprünge (45° Bewegungen)
|
|
const absDiff = Math.abs(diff);
|
|
if (absDiff > 20) {
|
|
console.log(`[Dome] LARGE JUMP DEBUG: Tel=${this.telescopeAngle.toFixed(1)}°, Dome=${this.angle.toFixed(1)}°, Diff=${diff.toFixed(1)}°`);
|
|
console.log(`[Dome] Current Tag=${this.currentTagIndex}, Optimal Tag=${optimalTag}, Direction=${diff > 0 ? 'CW' : 'CCW'}`);
|
|
|
|
// Zeige auch die findOptimalTag Ergebnisse
|
|
console.log(`[Dome] Optimal Tag ${optimalTag} = ${this.tagToAngle(optimalTag).toFixed(1)}°`);
|
|
}
|
|
|
|
// Bei großen Sprüngen (>20°) erweiterten Puffer verwenden
|
|
// WICHTIG: Puffer immer in CW-Richtung (Teleskop-Rotationsrichtung!)
|
|
if (absDiff > 20) {
|
|
// Bei großen Sprüngen: 1 Tag CW-Puffer (Teleskop dreht sich ja CW weiter!)
|
|
this.targetTagIndex = (optimalTag + 1) % this.tagCount;
|
|
console.log(`[Dome] Large jump: Adding CW buffer, Tag ${optimalTag} → ${this.targetTagIndex}`);
|
|
} else if (absDiff > 8.0) { // Normale große Abweichungen
|
|
if (diff > 0) {
|
|
// Normale CW-Bewegung → 1 Tag weiter CW
|
|
this.targetTagIndex = (optimalTag + 1) % this.tagCount;
|
|
} else {
|
|
// Normale CCW-Bewegung → kein Puffer (Teleskop kommt ja zurück)
|
|
this.targetTagIndex = optimalTag;
|
|
}
|
|
if (diff > 0) {
|
|
this.targetTagIndex = (optimalTag + 1) % this.tagCount;
|
|
} else {
|
|
this.targetTagIndex = (optimalTag - 1 + this.tagCount) % this.tagCount;
|
|
}
|
|
}
|
|
|
|
const targetAngle = this.tagToAngle(this.targetTagIndex);
|
|
|
|
if (this.targetTagIndex !== this.currentTagIndex) {
|
|
this.targetDomeAngle = targetAngle; // Physisches Ziel
|
|
this.state = "MOVING";
|
|
const bufferInfo = this.targetTagIndex !== optimalTag ? " [+buffer]" : "";
|
|
console.log(`[Dome] START MOVING: Tel out of slot (${diff.toFixed(1)}° > ${triggerPoint.toFixed(1)}°)`);
|
|
console.log(`[Dome] Tag ${this.currentTagIndex} (${this.angle.toFixed(1)}°) → Tag ${this.targetTagIndex} (${targetAngle.toFixed(1)}°)${bufferInfo}`);
|
|
}
|
|
}
|
|
} else if (this.state === "MOVING") {
|
|
// Während der Bewegung: Höhere Trigger-Schwelle, damit keine neuen Bewegungen ausgelöst werden
|
|
if (Math.abs(diff) > halfSlot + 2.0) { // 12° statt 6° während Bewegung
|
|
console.log(`[Dome] WARNING: Large deviation during movement! Tel=${this.telescopeAngle.toFixed(1)}°, Dome=${this.angle.toFixed(1)}°, Diff=${diff.toFixed(1)}°`);
|
|
console.log(`[Dome] Continuing current movement to ${this.targetDomeAngle.toFixed(1)}°`);
|
|
}
|
|
}
|
|
|
|
if (this.state === "MOVING") {
|
|
// Smoothe physische Bewegung zum Ziel-Tag
|
|
let delta = this.angleDiff(this.targetDomeAngle, this.angle);
|
|
if (Math.abs(delta) > this.domeSpeed) {
|
|
this.angle = (this.angle + Math.sign(delta) * this.domeSpeed + 360) % 360;
|
|
moveDir = Math.sign(delta) > 0 ? "CW" : "CCW";
|
|
|
|
console.log(`[Dome] MOVING: ${this.angle.toFixed(1)}° → ${this.targetDomeAngle.toFixed(1)}°, Dir=${moveDir}`);
|
|
} else {
|
|
// Ziel erreicht - Kuppel "erkennt" jetzt den neuen Tag
|
|
this.angle = this.targetDomeAngle;
|
|
this.currentTagIndex = this.targetTagIndex; // Tag-Position aktualisiert!
|
|
this.state = "IDLE";
|
|
console.log(`[Dome] REACHED TARGET: Tag ${this.currentTagIndex} (${this.angle.toFixed(1)}°), back to IDLE`);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Winkeldifferenz berechnen - kürzester Weg zwischen zwei Winkeln
|
|
angleDiff(target, source) {
|
|
// Standard-Formel für kürzesten Winkel
|
|
let diff = target - source;
|
|
|
|
// Normalisiere auf -180 bis +180
|
|
while (diff > 180) diff -= 360;
|
|
while (diff < -180) diff += 360;
|
|
|
|
return diff;
|
|
}
|
|
|
|
broadcastPosition() {
|
|
const data = {
|
|
angle: this.angle,
|
|
slotWidth: this.slotWidth,
|
|
telescopeAngle: this.telescopeAngle,
|
|
diff: this.angleDiff(this.telescopeAngle, this.angle),
|
|
timestamp: Date.now()
|
|
};
|
|
this.socket.emit('dome-position', data);
|
|
}
|
|
|
|
stop() {
|
|
this.isTracking = false;
|
|
if (this.trackingInterval) clearInterval(this.trackingInterval);
|
|
if (this.broadcastInterval) clearInterval(this.broadcastInterval);
|
|
|
|
// Entferne Referenz als aktive Instanz
|
|
if (window.activeDomeInstance === this) {
|
|
window.activeDomeInstance = null;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Wenn wir in einem Browser sind, NICHT automatisch initialisieren
|
|
// Die Visualisierung wird die Kuppel kontrollieren
|
|
if (typeof window !== 'undefined') {
|
|
// Nur die Klasse verfügbar machen, aber noch nicht instanziieren
|
|
window.Dome = Dome;
|
|
}
|
|
|
|
// Node.js Export für separate Prozesse
|
|
if (typeof module !== 'undefined' && module.exports) {
|
|
module.exports = Dome;
|
|
} |